The Doom Clock is an escalating sequence of narrative events that will come to pass if the Investigators do not act. This serves as a guide to what’s happening “offscreen” and is a tool for helping maintain pacing and tension over the course of a scenario. It’s an ever present reminder that the clock is always ticking forward in a countdown towards certain doom, only preventable by the actions of the Investigators.
Creator: Josh Domanski
Order: Latest first | Oldest first | Recently added | Random
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DOOM CLOCK (SRD)
Language: EnglishMedium: Digital -

ROOM KEYING (SRD)
A framework for structuring room entries for your publications.
Language: EnglishMedium: Digital -

ENCOUNTER PROCEDURES (SRD)
A list of different types of encounter procedures to use in your games and publications, including the Encounter Die, Tension Die, and Voidcrawl.
Language: EnglishMedium: Digital -

EQUIPMENT (SRD)
An equipment list to use in your publications or as an examplar for creating your own.
Language: EnglishMedium: Digital -

MAKING AN INVESTIGATOR (SRD)
Framework for making an investigator section that can be iterated in your own publications or home games.
Language: EnglishMedium: Digital -

RULES AND MECHANICS (SRD)
A core rules summary that can be included in your publications or for quick reference.
Language: EnglishMedium: Digital -

SCENARIO FRONT AND BACK MATTER (SRD)
An overview of some of the sections we have typically included in the front and back matter for the official Liminal Horror products. Our overall design philosophy is often focused on how we can lower the barrier of entry for Facilitators and players.
Language: EnglishMedium: Digital -

SRD v3.0
Liminal Horror Creator Kit and System Reference Document v3.0
Language: EnglishMedium: Digital -

Riverview Ridge: A One Page Slasher
A Modern Horror One Page Slasher Scenario
Creator: Josh DomanskiLanguage: EnglishMedium: DigitalTags: One Page -

Gremlins
Gremlins are impish little creatures. If not for their chaotic demeanor and razor sharp teeth, some might find their floppy pointed ears and smushed faces to be cute, almost like a hairless cat. Their very nature is mischievous. They covet shiny bits and bobs, often ripping apart and sabotaging machinery to get their hands on it, leading to a number of unexplained disasters.
Category: MonstersLanguage: EnglishMedium: Digital -

Grindhouse: One Night At The Shelterwood Inn (Actual Play)
A group of childhood friends come back to their hometown in Saint Louis, Missouri after years apart due to college and adult life. They make plans to go on a short road trip to Chicago to watch a music festival and wonder if they should make a pitstop in a small town called Coldwater… that is until they’re reminded of the town’s history with missing people. Well… it might not matter. After a sunset downpour obscures their view, they’re driven off the road by a dark mass on all fours. Left stranded and in need of help, the group of friends see a red neon glow in the distance. A safe haven in the distance. A motel called Shelterwood Inn. Perhaps they can wait out the rain and get back on the road in the morning. But it seems something might be lurking underneath the inn.
Language: EnglishMedium: Digital -

The Parthenogenesis of Hungry Hollow (print)
A Liminal Horror module filled with flesh bees.
Language: EnglishMedium: Print

